Anisotropic Highlight for Eevee and Cycles (Blender 4.0)
Customizable anisotropic highlight shader node group mainly for Eevee renderer of Blender (4.0), but it works with Cycles too. Can be used to make metallic as well as human hair objects look more...
View Articlepoppy playtime chapter 2 map
Made by https://twitter.com/nastytentaclee RULES: if you want to use this map you have to tag me!!! thats all. ENJOY.
View ArticleResident Evil Birdcage Corridor
Despite being a game with pre-rendered backgrounds many of the environment elements in Resident Evil HD make use of 3D models. In the case of the birdcage corridor the files contain an entirely 3D...
View ArticleHeaven's Night - Silent Hill 2
The original 2001 version of Heaven's Night. Extracted from the game using [this tool](https://github.com/pmttavara/ph2).
View Article[Gmod] RP_Union City
The **gigantic** RP map from Gmod that emulates New York/Detroit/Chicago. Built in **Blender 4.2** with **EEVEE** in mind. Everything is grouped into collections and by default are *hidden and not...
View ArticleMK Mobile: Shang Tsung Ruins
Ripped From Mortal Kombat Mobile Lights imported from Umap. Lights/Mats designed for Eevee. Probably can be tweaked for Cycles. Please consider tipping me on Patreon or Ko-fi. Blender 4.1+ Required....
View ArticleMK Mobile: Quan Chi Fortress
Ripped From Mortal Kombat Mobile Lights imported from Umap. Lights/Mats designed for Eevee. Probably can be tweaked for Cycles. Preset Light Probe Included to bake Indirect Lighting for Eevee. Please...
View ArticlePredator Blender Pack V2
A halfway decent attempt at porting the Predators and humans from Predator: Hunting Grounds. (I was gonna update the original upload but the open3Dlab uploader wasn't cooperating...) FEATURES The base...
View ArticleInterrogation Room
A scene I constructed to use in my Helen Park pictures, because there wasn't much like this out there in the world. The main idea was to make it look a little "tactical", as this was created with the...
View ArticleTreasure planet: battle at procyon, pirate faction ships
and here is the last of the battle at Procyon ships.
View ArticleZZZ: Random Play video store
Getting my feet wet with creating assets and giving updates for new projects on my socials, so please bear with me. Interior of the Random Play video store from ZZZ. Map is mostly complete with the...
View ArticleTeam RWBY Dorm Room
[Thanks to TheBlackBirdCalls[](https://x.com/blackbirdcalls) for providing the maps. And Thanks to [Yinyama](https://x.com/Yinyama2) for porting them to SFM as I used them as a starting base The map is...
View ArticlePrice Homecoming Skin - Call of Duty: MW3
Price Homecoming Skin - Call of Duty: MW3 for blender
View ArticleSpencer Mansion Entrance Hall
Extracted from The Umbrella Chronicles for Wii. It's a pretty exact recreation of the location from the original game.
View ArticleVertex color geonodes
**Made for Blender 4.2** **Version 1.2** - This is the set of GeoNodes tools and modifiers I've made that aimed at making character vertex painting a bit more versatile and efficient. - I'm not a math...
View ArticleMass Effect 2 Legion's Loyalty Mission (End part)
Legion loyalty mission ending part mass effect 2 remaster Info - All of the textures are packed into the blend file, so make sure to unpack all of the textures to save on loading times.(File/External...
View ArticleNoko "Nokotan" Shikanoko
Original model: https://steamcommunity.com/sharedfiles/filedetails/?id=3341599730&searchtext=nokotan If you would like i port a fk model to rigify, contact me: DC: anthonyqlotaku
View ArticleEcho Motel - Echo Project
The motel from the Visual Novel Echo, hope you guys enjoy it.
View ArticleUnfinished Projects - Kez
# all of them. really. # I'm tired. ## Contents ## - Kez_2.blend - ## Notes ## The usual: Red edges are UV seams. Do not mess with these unless you plan on changing the UVs. Pink edges are hard...
View Article