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Anisotropic Highlight for Eevee and Cycles (Blender 4.0)

Customizable anisotropic highlight shader node group mainly for Eevee renderer of Blender (4.0), but it works with Cycles too. Can be used to make metallic as well as human hair objects look more...

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poppy playtime chapter 2 map

Made by https://twitter.com/nastytentaclee RULES: if you want to use this map you have to tag me!!! thats all. ENJOY.

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Resident Evil Birdcage Corridor

Despite being a game with pre-rendered backgrounds many of the environment elements in Resident Evil HD make use of 3D models. In the case of the birdcage corridor the files contain an entirely 3D...

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Heaven's Night - Silent Hill 2

The original 2001 version of Heaven's Night. Extracted from the game using [this tool](https://github.com/pmttavara/ph2).

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[Gmod] RP_Union City

The **gigantic** RP map from Gmod that emulates New York/Detroit/Chicago. Built in **Blender 4.2** with **EEVEE** in mind. Everything is grouped into collections and by default are *hidden and not...

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MK Mobile: Shang Tsung Ruins

Ripped From Mortal Kombat Mobile Lights imported from Umap. Lights/Mats designed for Eevee. Probably can be tweaked for Cycles. Please consider tipping me on Patreon or Ko-fi. Blender 4.1+ Required....

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MK Mobile: Quan Chi Fortress

Ripped From Mortal Kombat Mobile Lights imported from Umap. Lights/Mats designed for Eevee. Probably can be tweaked for Cycles. Preset Light Probe Included to bake Indirect Lighting for Eevee. Please...

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Predator Blender Pack V2

A halfway decent attempt at porting the Predators and humans from Predator: Hunting Grounds. (I was gonna update the original upload but the open3Dlab uploader wasn't cooperating...) FEATURES The base...

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Interrogation Room

A scene I constructed to use in my Helen Park pictures, because there wasn't much like this out there in the world. The main idea was to make it look a little "tactical", as this was created with the...

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Treasure planet: battle at procyon, pirate faction ships

and here is the last of the battle at Procyon ships.

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ZZZ: Random Play video store

Getting my feet wet with creating assets and giving updates for new projects on my socials, so please bear with me. Interior of the Random Play video store from ZZZ. Map is mostly complete with the...

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Team RWBY Dorm Room

[Thanks to TheBlackBirdCalls[](https://x.com/blackbirdcalls) for providing the maps. And Thanks to [Yinyama](https://x.com/Yinyama2) for porting them to SFM as I used them as a starting base The map is...

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Price Homecoming Skin - Call of Duty: MW3

Price Homecoming Skin - Call of Duty: MW3 for blender

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Reyes Snack Skin - Call of Duty: MW2

Reyes Snack Skin - Call of Duty: MW2 for blender

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Spencer Mansion Entrance Hall

Extracted from The Umbrella Chronicles for Wii. It's a pretty exact recreation of the location from the original game.

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Vertex color geonodes

**Made for Blender 4.2** **Version 1.2** - This is the set of GeoNodes tools and modifiers I've made that aimed at making character vertex painting a bit more versatile and efficient. - I'm not a math...

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Mass Effect 2 Legion's Loyalty Mission (End part)

Legion loyalty mission ending part mass effect 2 remaster Info - All of the textures are packed into the blend file, so make sure to unpack all of the textures to save on loading times.(File/External...

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Noko "Nokotan" Shikanoko

Original model: https://steamcommunity.com/sharedfiles/filedetails/?id=3341599730&searchtext=nokotan If you would like i port a fk model to rigify, contact me: DC: anthonyqlotaku

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Echo Motel - Echo Project

The motel from the Visual Novel Echo, hope you guys enjoy it.

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Unfinished Projects - Kez

# all of them. really. # I'm tired. ## Contents ## - Kez_2.blend - ## Notes ## The usual: Red edges are UV seams. Do not mess with these unless you plan on changing the UVs. Pink edges are hard...

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