Here is the Flatout Ultimate Carnage menu screen, Successfully ported thanks to Chloe's .BGM and .W32 tool. With that and also a bit of messing around I was able to reverse engineer the way these original textures and make everything work, including the normal maps. Keep in mind this is also my first port however I will be porting more maps from the flatout franchise if more people are interested. Also the map is 1:1 scale. and if you want to get rid of the "Piss filter" you can go ahead into the compositor tab and disable it there. Planned…
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