All of the models for Shadowheart's camp extracted, textured, and arranged in the scene. The collection is setup as a blender asset so the entire camp is an easy drag and drop to bring it into another scene. Alternatively, each item which composes the camp is marked as its own asset if you only need that. Materials textured for Cycles. --- Socials: BlueSky: [rlg_3d](https://bsky.app/profile/rlg3d.bsky.social) Reddit: [rlg_3d](https://www.reddit.com/u/rlg_3d/s/TL2QYVJf16)
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