Here's my port of Azucena from Tekken 8. I recommend using Blender 3.5 and later so that the shaders do not break. Cloth Physics are switch off by default. They can be switched on by select a 'physics mesh' and in it's cloth settings, make the modifier visible in viewport and renders. Emissions, sweat and dirt can be switch on and off using the relevant node groups that can accessed in the shader editor. There is an Auto Rig Pro version and a 'no rig' version. As always make sure you have the 'rig tools' addon installed if you intend…
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