This environment was made by Xivon for Daz Studio. I changed a couple of materials by Sanctus. This map was tested in **Blender 4.2.0 Cycles; do not load it on older versions.** I did not test EEVEE since I don't use it. The textures are included in the blend file. You also might need a GPU that has 8GB or more VRAM to use this environment if you intend to use all the props since it originally had instances before I turned them into objects by Code 66 for the script.
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