This environment is a conversion of a map made for DAZ Shaders and lights are very simple, I honestly haven't changed a lot and it's basically the same scene as Daz. I added a quick background and different ground tiles via [Polyhaven][1], I also used one of their water shaders but it looks better with Eevee than Cycles. **This map was tested for Blender 3.6+, don't load it with older versions**. It looks fine with both Eevee and Cycles tho I would suggest to use Cycles because the reflections look definitely better. The scene is also very light, there are…
↧