A simple, modular forest clearing set put together using these [Forest Props][1] assets. A simple ground texture is packed into the file. Made with Blender 4.0.2 and only tested for Cycles. You can adjust the layout of the props using Weight Painting. Follow this [Geo Node Tutorial][2] for a simple explanation. You can also use the tutorial to learn how to adjust certain aspects of the scene to your liking. This is my first public project, so if there are any suggestions or criticisms you have, please let me know! I tried to make it as lightweight as possible so…
↧